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601. MegaThron set-up plz? - in Ships and Modules [original thread]
armor tanking sucks becouse you need 2 large armor repairers to repair fast enough... "We brake for nobody"
- by Admiral IceBlock - at 2004.03.11 20:37:00
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602. MegaThron set-up plz? - in Ships and Modules [original thread]
and how is ion as good as neutron with only one mag ii? "We brake for nobody"
- by Admiral IceBlock - at 2004.03.11 17:26:00
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603. MegaThron set-up plz? - in Ships and Modules [original thread]
Quote: I haven't told anyone my best setup yet. couse there isnt a "best" setup! "We brake for nobody"
- by Admiral IceBlock - at 2004.03.11 17:10:00
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604. Megathron Needs a Dmg/Tracking Nerf - in Ships and Modules [original thread]
Quote: Quote: 1. Since it's a tier 1 ship it "should" loose against tier 2 ships. Think about this. Apoc vs. Scorpion. the Apoc doesn't stand a change on winning that. I know that tier 1 is suppose to be worse in some way. BUT G...
- by Admiral IceBlock - at 2004.03.08 19:58:00
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605. Megathron Needs a Dmg/Tracking Nerf - in Ships and Modules [original thread]
the megathron doesnt need a nerf, short range guns are suppose to be the most dmg dealing guns in eve and they are... "We brake for nobody"
- by Admiral IceBlock - at 2004.03.08 19:48:00
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606. Megathron Needs a Speed/Agility Boost - in Ships and Modules [original thread]
Quote: Quote: Amarr ships are big, so they r not suppose to be fast nor agil. Slow, fat, can't target at range, bad at locking on to stuff and easy to target? Amarr don't need a nerf that big then what do you think is right the...
- by Admiral IceBlock - at 2004.03.07 12:56:00
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607. Megathron Needs a Speed/Agility Boost - in Ships and Modules [original thread]
Amarr ships are big, so they r not suppose to be fast nor agil. "We brake for nobody"
- by Admiral IceBlock - at 2004.03.07 12:25:00
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608. Megathron Needs a Speed/Agility Boost - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 07/03/2004 12:31:12 Edited by: Admiral IceBlock on 07/03/2004 12:30:46 This is how it should be... Agility Caldari Gallente Minmatar Amarr Speed Minmatar Gallente Amarr Caldari Targeting Range Caldar...
- by Admiral IceBlock - at 2004.03.07 11:38:00
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609. Reduced Capacitor Usage and Volume of Charges on Chaos - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 06/03/2004 20:58:11 The Apoc is a superb ship. If the cap relays are nerfed im sure it will be balanced by something else... "We brake for nobody"
- by Admiral IceBlock - at 2004.03.06 20:55:00
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610. TOMB: Change the reload times PLEASE ! - in Ships and Modules [original thread]
Stupid Idea!!!! "We brake for nobody"
- by Admiral IceBlock - at 2004.03.06 20:41:00
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611. Megathron - Your set-up - in Ships and Modules [original thread]
Ion Blasters are only good on Paper! "We brake for nobody"
- by Admiral IceBlock - at 2004.03.06 19:29:00
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612. Light Neutron Blaster Powergrid Increase? - in Ships and Modules [original thread]
i thought 150mm's would be changed to 10 powergrid instead of 14... but it hasnt happend.. "We brake for nobody"
- by Admiral IceBlock - at 2004.03.05 13:36:00
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613. are beams any good? - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 02/03/2004 14:25:46 Tachyon's is the way to go. Why? becouse they do the most dmg and has the best range... "... its like the longest range gun has the best damage, the lower range guns has the worst dmg, excep...
- by Admiral IceBlock - at 2004.03.02 14:25:00
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614. A really good idea for drones! - in Ships and Modules [original thread]
Quote: Quote: Quote: I dont even use Drones yeah right, remember when u was in BioMass Cartel? You were all using Drones to create jump in LAG!!! Yes my nooblar corp mates did, but ask anyone i dont use drones, i havent ev...
- by Admiral IceBlock - at 2004.03.02 12:30:00
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615. A really good idea for drones! - in Ships and Modules [original thread]
Quote: I dont even use Drones yeah right, remember when u was in BioMass Cartel? You were all using Drones to create jump in LAG!!! "We brake for nobody"
- by Admiral IceBlock - at 2004.03.02 12:23:00
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616. Drones to kill Missles - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 02/03/2004 12:17:30 Cruise missiles and Torps take down heavy Drones fast enough!!! "We brake for nobody"
- by Admiral IceBlock - at 2004.03.02 12:17:00
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617. A really good idea for drones! - in Ships and Modules [original thread]
Quote: No just worried that, drones are hindering fleet combat by noobs who camp jumpins with hundereds of drones, which still cause lag! yeah, and ur one of does n00bs!! "We brake for nobody"
- by Admiral IceBlock - at 2004.03.02 12:15:00
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618. Cap Power Relay chnges on chaos - in Ships and Modules [original thread]
wtf? the lasers will not be changed becouse of people using EM and thermal hardners. And your saying that a apoc need 7 cap relays to run a xl booster? a scorp has only 4 cap relay and can run the xl booster fine, why should the apoc have problems...
- by Admiral IceBlock - at 2004.03.02 06:37:00
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619. Megathron Tank setup help - in Ships and Modules [original thread]
Quote: 7 ion cannons 1 h-50 1 MWD 1 Heavy Cap injector 2 tech 2 cap rechargers 2 large armor repairers 1 Explosive Hardner 1 Kinetic Hardner 1 RCU 1 Power Diag 1 Thermal Hardner/Co-processor. this setup wont work at all!! "We brake ...
- by Admiral IceBlock - at 2004.03.01 23:45:00
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620. Tracking Disruptors. - in Ships and Modules [original thread]
Are they worth using? like using 4 tracking disruptors against a megathron with blasters or apoc with tachyons? or is ecm and dampers much better? "We brake for nobody"
- by Admiral IceBlock - at 2004.03.01 14:23:00
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